Closed florian-schweiger closed 4 years ago
BuildPipeline.BuildAssetBundles failed on platforms other than Windows and MacOS, notably on Linux.
BuildPipeline.BuildAssetBundles
This minor change selects the platform based on the active build target, as set under File→Build Settings…→Target Platform
Thanks for the fix!
BuildPipeline.BuildAssetBundles
failed on platforms other than Windows and MacOS, notably on Linux.This minor change selects the platform based on the active build target, as set under File→Build Settings…→Target Platform