CBerry22 / Godot-Water-Ripple-Simulation-Shader

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Doesn't work in Godot 4.0.2 in project's non-root folder #1

Open fedorenchik opened 1 year ago

fedorenchik commented 1 year ago

Steps to reproduce:

  1. Copy all files to project's root folder
  2. Run main scene, observe it works
  3. Move files to any subfolder
  4. Reassign shaders and resources in main scene
  5. Water ripple simulation stops working

Expected behaviour:

  1. Water ripple simulation works in subfolder

Environment:

  1. Godot 4.0.2 Linux edition with Mono

PS: it maybe Godot bug, I'm not sure.

farfalk commented 1 year ago

Can't replicate it from 4.2 beta 4, both in this project with all content transferred in a subfolder and in my personal project folder structure.

fedorenchik commented 11 months ago

I will try it in Godot 4.2 once stable is released.