Closed mumy-255 closed 4 months ago
This is a known problem. When the old engine was removed, single-precision functions where used since minecraft for some reason does not have double-precision functions for many operations. I was a too lazy to fix it though.
We will fix it now. Thanks for the detailed description btw
@Ell1ott already reported this in #2196. See the older issue for updates
LiquidBounce Branch
Nextgen
LiquidBounce Build/Version
0.1.5 git-02de191
Operating System
Windows 10
Minecraft Version
1.20.4
Describe the bug
Due to the use of Float numbers for storing positions, there is a precision loss issue at long distances.
Modules known to have this issue include: KillAura, Backtrack, ClickTP, BlockESP, Breadcrumbs, ESP, HoleESP, ItemESP, JumpEffect, StorageESP, Tracers, Trajectories, F**ker, Nuker, Blink.
Steps to reproduce
Using LiquidBounce nextgen 0.1.5 git-02de191 (or git-58d6b9e and previous versions), enable features with rendering such as 'HoleESP' 'KillAura', and go to faraway places like the world border
Client Log
Screenshots