Currently ping spoof just adds ping, you cannot tell it to aim for a certain ping which is a pain for players with higher ping.
If I have 100ms for example and I need 500ms, i'll set pingspoof to 400.
However, if I have 250ms, and I load a default config and the ping spoof is set to 400. The config just won't work.
What I suggest is that pingspoof should have a set target, you set your ping to 500, and pingspoof will do the calculations and set it dynamically so you dont have 700 ping when you should have 400.
LiquidBounce Branch
Nextgen
Describe your feature request.
Currently ping spoof just adds ping, you cannot tell it to aim for a certain ping which is a pain for players with higher ping.
If I have 100ms for example and I need 500ms, i'll set pingspoof to 400. However, if I have 250ms, and I load a default config and the ping spoof is set to 400. The config just won't work.
What I suggest is that pingspoof should have a set target, you set your ping to 500, and pingspoof will do the calculations and set it dynamically so you dont have 700 ping when you should have 400.
Additional context
No response