CCBlueX / LiquidBounce

A free mixin-based injection hacked client for Minecraft using the Fabric API
https://liquidbounce.net/
GNU General Public License v3.0
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[FEATURE] Scaffold “Rounded” rotations. #3920

Open liquidsquid1 opened 2 months ago

liquidsquid1 commented 2 months ago

LiquidBounce Branch

Nextgen

Describe your feature request.

There should be a rotation mode for scaffold that will try to get it to rotate in the direction closest to the 90th degree. For example, it will first try reverse yaw, then reverse yaw with a 90 degree offset, then -90, etc. If it cannot aim in any of the 90 degree offsets, it’ll try again with 45 degrees and so on. This will make the rotations for the scaffold a bit more bearable on anticheats like NCP when towering, and on anticheats like grim because of the fact that your movement should be corrected perfectly to where you are moving.

Additional context

TL;DR: New scaffold rotation mode where it tries all 90 degree angles for rotation, then 45 degree and so on.

larryngton2 commented 2 months ago

my brain isnt braining

superblaubeere27 commented 2 months ago

ok, what speaks against Nearest or Stabilized aiming in this situation?

liquidsquid1 commented 2 months ago

ok, what speaks against Nearest or Stabilized aiming in this situation?

I have noticed that the scaffold has difficulty in towering on some anticheats because of the rotations alone, and these rotations are alot simpler and should have an easier experience bypassing on anticheats like nocheatplus

larryngton2 commented 2 months ago

ok, what speaks against Nearest or Stabilized aiming in this situation?

I have noticed that the scaffold has difficulty in towering on some anticheats because of the rotations alone, and these rotations are alot simpler and should have an easier experience bypassing on anticheats like nocheatplus

like godbridge rots with predictions?

liquidsquid1 commented 2 months ago

ok, what speaks against Nearest or Stabilized aiming in this situation?

I have noticed that the scaffold has difficulty in towering on some anticheats because of the rotations alone, and these rotations are alot simpler and should have an easier experience bypassing on anticheats like nocheatplus

like godbridge rots with predictions?

like nearest rotation but it rounds it to the nearest 90 degree first, then 45 degree if it can't find it, then 23 degree, etc.

superblaubeere27 commented 2 months ago

ok, what speaks against Nearest or Stabilized aiming in this situation?

I have noticed that the scaffold has difficulty in towering on some anticheats because of the rotations alone, and these rotations are alot simpler and should have an easier experience bypassing on anticheats like nocheatplus

maybe we should just fix the other rotation modes then

larryngton2 commented 2 months ago

ok, what speaks against Nearest or Stabilized aiming in this situation?

I have noticed that the scaffold has difficulty in towering on some anticheats because of the rotations alone, and these rotations are alot simpler and should have an easier experience bypassing on anticheats like nocheatplus

maybe we should just fix the other rotation modes then

yeah

so when jumping try to rotate straight?

superblaubeere27 commented 2 months ago

@larryngton2 so there is an issue with the rotation modes and jumping?

larryngton2 commented 2 months ago

@larryngton2 so there is an issue with the rotation modes and jumping?

not sure, I do not fucking know what he wants