I enabled AutoBlock's Packet mode and turned on IgnoreTickRule, I'm sure the other settings are correct as well (e.g. BlockRange) but it still doesn't work. I tried using the official configuration of Blocksmc again and found that it still didn't work
Steps to reproduce
AutoBlock's Packet mode is enabled and you go to the test server and you can see that there is no expected slowdown and no blocking. Visually only blocks (also in single-player worlds)
LiquidBounce Branch
Legacy
LiquidBounce Build/Version
b99-4a0ff36
Operating System
Windows 10
Minecraft Version
1.8.9
Describe the bug
I enabled AutoBlock's Packet mode and turned on IgnoreTickRule, I'm sure the other settings are correct as well (e.g. BlockRange) but it still doesn't work. I tried using the official configuration of Blocksmc again and found that it still didn't work
Steps to reproduce
AutoBlock's Packet mode is enabled and you go to the test server and you can see that there is no expected slowdown and no blocking. Visually only blocks (also in single-player worlds)
Client Log
Screenshots
No response