Removing --auto-open-devtools-for-tabs in package.json fixes the problem. This flag was added in be3d10034d3b386e7a4e763dae0786db54bcbc9a but the commit message does not provide any reason, so I don't know why it was needed and if it is still needed.
Note that there are other differences between ccloader2's package.json and the game's original package.json:
version is 1.0.0 in the original game, but 0.2.3 in ccloader2
original also adds the --ignore-gpu-blocklist option
The base game (GOG version, 1.4.2-3) runs, but CCLoader2 crashes nwjs on startup. It still runs fine in the browser. ccloader3 works.
Removing
--auto-open-devtools-for-tabs
inpackage.json
fixes the problem. This flag was added in be3d10034d3b386e7a4e763dae0786db54bcbc9a but the commit message does not provide any reason, so I don't know why it was needed and if it is still needed.Note that there are other differences between ccloader2's
package.json
and the game's originalpackage.json
:version
is 1.0.0 in the original game, but 0.2.3 in ccloader2--ignore-gpu-blocklist
option