CCIGAMES / Rii-sports

open source fangame/port aiming to bring a better wii sports experience than switch sports
https://www.reddit.com/r/RiiSports/
MIT License
4 stars 1 forks source link

Implementing other Unity Wii Sports remakes? #72

Open CCIGAMES opened 1 week ago

CCIGAMES commented 1 week ago

https://github.com/TomSchoolar/Wii-Bowling-Unity- https://github.com/TheDevAtlas/Wii-Are-Resorting-To-Violence https://github.com/kyleshepard/wii_bowling_2

these 3 are interesting

CCIGAMES commented 1 week ago

https://archive.org/details/wuhu-island-explorer/u8GLcM.png found this too, quite interesting

CCIGAMES commented 1 week ago

what r you gonna do @fgsoftware1 ?

fgsoftware1 commented 1 week ago

what r you gonna do @fgsoftware1 ?

I'm not having much time, but, I was trying make the whuhu island, but the model we got is kinda simple though and I don't know what to do there

fgsoftware1 commented 1 week ago

@CCIGAMES you tried my bowling thing?

CCIGAMES commented 1 week ago

Yes, and it's good, however I've just found someone's remake of Wii Bowling which is fully developed, also we are moving to the use of the Wii Sports decomp for the project, so the user has to supply a rom and Nintendo can't take us down, also my discord account is permanently disabled so github is my only way to talk to you

fgsoftware1 commented 4 days ago

Yes, and it's good, however I've just found someone's remake of Wii Bowling which is fully developed, also we are moving to the use of the Wii Sports decomp for the project, so the user has to supply a rom and Nintendo can't take us down, also my discord account is permanently disabled so github is my only way to talk to you

so you're planning making an emulator? in which language? ROMs ARE ILEGAL!

CCIGAMES commented 4 days ago

Yes, and it's good, however I've just found someone's remake of Wii Bowling which is fully developed, also we are moving to the use of the Wii Sports decomp for the project, so the user has to supply a rom and Nintendo can't take us down, also my discord account is permanently disabled so github is my only way to talk to you

so you're planning making an emulator? in which language? ROMs ARE ILEGAL!

not an emulator, it uses the C and Assembly decomp of Wii Sports as well as several C# unity remakes of the game and C++ from the Dolphin emulator and parts of other Wii Sports games like Wii Sports Resort etc. Roms arent illegal, as long as the user owns the game.

fgsoftware1 commented 4 days ago

Yes, and it's good, however I've just found someone's remake of Wii Bowling which is fully developed, also we are moving to the use of the Wii Sports decomp for the project, so the user has to supply a rom and Nintendo can't take us down, also my discord account is permanently disabled so github is my only way to talk to you

so you're planning making an emulator? in which language? ROMs ARE ILEGAL!

not an emulator, it uses the C and Assembly decomp of Wii Sports as well as several C# unity remakes of the game and C++ from the Dolphin emulator and parts of other Wii Sports games like Wii Sports Resort etc. Roms arent illegal, as long as the user owns the game.

Game ROMs are literally reverse engineering which is prohibited by law, and how you're to mix up c++ with c#? It doesn't work like that, but you can use an IL like C++/CLI even though you'll need to rewrite all the c++ code you need to expose to c#

CCIGAMES commented 3 days ago

Yes, and it's good, however I've just found someone's remake of Wii Bowling which is fully developed, also we are moving to the use of the Wii Sports decomp for the project, so the user has to supply a rom and Nintendo can't take us down, also my discord account is permanently disabled so github is my only way to talk to you

so you're planning making an emulator? in which language? ROMs ARE ILEGAL!

not an emulator, it uses the C and Assembly decomp of Wii Sports as well as several C# unity remakes of the game and C++ from the Dolphin emulator and parts of other Wii Sports games like Wii Sports Resort etc. Roms arent illegal, as long as the user owns the game.

Game ROMs are literally reverse engineering which is prohibited by law, and how you're to mix up c++ with c#? It doesn't work like that, but you can use an IL like C++/CLI even though you'll need to rewrite all the c++ code you need to expose to c#

Reverse Engineering and emulation is legal, dumping your own rom is fine, pirating roms isnt. C++ is only for a minority of the stuff, so dont worry.

@OneProblemAtATime and I have talked through this before