CDarrow / DXX-Retro

A source port of Descent 1 and 2, focused on quality competitive play. Uncompromising commitment to original gameplay (except where the original sucked). Based on the Rebirth project.
Other
49 stars 16 forks source link

Building with software renderer fails #62

Open ryusei117 opened 8 years ago

ryusei117 commented 8 years ago

Tested versions with this bug: D1X Retro and D2X Retro 1.4.X3 on Debian GNU/Linux 8.2

Tested versions without this bug: D1X Retro and D2X Retro 1.3a on Debian GNU/Linux 8.2

(This bug is probably present on other operating systems as well, but I haven't learned how to build source on OSes other than GNU/Linux.)

When building with scons opengl=0, the build terminates because of errors. Here is the output from scons:

ryusei117 commented 8 years ago

Dang, it seems the build was failing for a completely different reason than what I had initially reported. I was confusing the current bug with this DXX-Rebirth bug, which you've already fixed. Sorry about that! :-[ My current report above should be correct.

roncli commented 8 years ago

Broken by 7c4040288ac14026b5779da57d505926ac20c8c7. Fix would be to implement this function in 3d\rod.c.

CDarrow commented 8 years ago

Dark smart blobs were rejected by the community. If they broke something, that code can be backed out.

SiriusTR commented 1 year ago

I may have fixed this with commit fe65784d665de0940d82ca2da2a46bd8ff9e8ee2

roncli commented 1 year ago

@ryusei117 Can you confirm?