CDeenen / MaterialServer

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v1.1.0 error on Mac (x64) "The application can't be opened." #10

Open brazzam opened 1 year ago

brazzam commented 1 year ago

I'm getting a "can't be opened" message when trying to run the server application on my Mac when opening from anywhere, including the Applications folder.

Screenshot 2023-05-30 at 3 16 40 PM

System: 2019 Mac Pro | 3.2 GHz 16-Core Intel Xeon W | macOS 13.4 (Ventura)

CDeenen commented 1 year ago

Let me start out by saying that I am not at all familiar with osx, I'm basing what I'm saying on what I've heard others say. Any osx related issues seem to be solved by building the app yourself from the source. However, looking at this error: are you sure you downloaded the right osx package? For an Inten cpu you'd need to use the macos-x64 package.

brazzam commented 1 year ago

Yes, I downloaded the x64 version. I've uninstalled, redownloaded, and reinstalled the app about 3 times now to the same result.

I will try to learn how to build the app myself, but I am not very versed at command line stuff, so I will want to learn more before fooling around in there too much. In the meantime, I'll just have to get by without I suppose.

gludington commented 1 year ago

The Electron Framework is not present in the materialserver-macos-x64.zip application archive, where it is in the M1 version. x64 MaterialServer cannot start then unless the user happens to have the Electron Framework installed elsewhere on their path. I can confirm when I npm run package locally on my Intel OSX machine, the framework is included in the resulting build output, so I cannot say why that is not the case for the one on the release page.

QcGreywolf commented 8 months ago

Any solution to this that doesn't include installing untold GB of software to compile the source code? It would be my absolute last resort. I run foundry on a music production machine and would prefer to have a already compiled package so I don't have to clutter up my machine with the mountain of files that come with installing 3 different development environments.

CDeenen commented 8 months ago

I've been working on a replacement for Material Server, called Material Companion. I've heard that it has less issues for osx users. I'm currently in the last stages of testing before I release a version that's compatible with Material Deck. Material Keys compatibility will come a bit later.