CGCL-codes / Frog

Frog is Asynchronous Graph Processing on GPU with Hybrid Coloring Model. The fundamental idea is based on Pareto principle (or 80-20 rule) about coloring algorithms as we observed through masses of real graph coloring cases.
http://cgcl.grid.hust.edu.cn/xhshi/projects/frog.html
GNU General Public License v2.0
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