CGCookie / retopoflow

A suite of retopology tools for Blender
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[Bug] high poly ref destroyed #1326

Open blackantmaster opened 2 months ago

blackantmaster commented 2 months ago

Retopoflow Version: {3.4.3}

Blender Version/Hash: {4.1}

Platform Version/Distribution: {w11}

 

Issue:

While editing existing retopo, this happenend:

Capture d’écran (1)

 

How to Reproduce:

Maybe a high poly mesh with to méany vertices ? Capture d’écran (3)

{attach any files needed to replicate the issue}

vxlcoder commented 2 months ago

@blackantmaster, this is a problem I haven't seen before. are you able to share the original .blend file with us? you can email it to retopoflow@cgcookie.com. Thanks for reporting this issue, and thank you for helping us debug it!

jlampel commented 2 months ago

I've seen a similar issue and it came from an invalid mesh due to a Blender bug. Try shading flat or smooth on the high poly, or tabbing into edit mode and recalculating normals before starting Retopoflow.