Open carter2422 opened 6 years ago
@vxlcoder here's the profiler output:
Clearing profiler
DEBUG(0): Profiler:
DEBUG(0): total call ------- seconds / call -------
DEBUG(0): secs / count = last, min, avg, max ( fps) - call stack
DEBUG(0): ----------------------------------------------------------------------------------------------
DEBUG(0): 2.86 / 17 = 0.0020, 0.0015, 0.1684, 2.8334, ( 5.9) - RFContext_Drawing.draw_postview (rfcontext_drawing.py:606)
DEBUG(0): 0.01 / 17 = 0.0006, 0.0004, 0.0005, 0.0007, ( 1k+ ) - \- render other (rfcontext_drawing.py:634)
DEBUG(0): 2.84 / 17 = 0.0004, 0.0001, 0.1669, 2.8321, ( 6.0) - \- render sources (rfcontext_drawing.py:623)
DEBUG(0): 2.84 / 17 = 0.0004, 0.0000, 0.1669, 2.8321, ( 6.0) - \- RFMeshRender.draw (rfmesh_render.py:299)
DEBUG(0): 0.00 / 13 = 0.0001, 0.0001, 0.0002, 0.0004, ( 1k+ ) - \- RFMeshRender._draw_buffered (rfmesh_render.py:230)
DEBUG(0): 0.00 / 13 = 0.0001, 0.0001, 0.0001, 0.0004, ( 1k+ ) - \- geometry above (rfmesh_render.py:240)
DEBUG(0): 2.83 / 17 = 0.0000, 0.0000, 0.1666, 2.8313, ( 6.0) - \- RFMeshRender.clean (rfmesh_render.py:274)
DEBUG(0): 2.40 / 1 = 2.4013, 2.4013, 2.4013, 2.4013, ( 0.4) - \- buffering (rfmesh_render.py:157)
DEBUG(0): 0.01 / 17 = 0.0008, 0.0008, 0.0008, 0.0010, ( 1k+ ) - \- render target (rfcontext_drawing.py:630)
DEBUG(0): 0.01 / 17 = 0.0007, 0.0007, 0.0008, 0.0010, ( 1k+ ) - \- RFMeshRender.draw (rfmesh_render.py:299)
DEBUG(0): 0.01 / 17 = 0.0006, 0.0005, 0.0006, 0.0007, ( 1k+ ) - \- RFMeshRender._draw_buffered (rfmesh_render.py:230)
DEBUG(0): 0.00 / 17 = 0.0003, 0.0003, 0.0003, 0.0003, ( 1k+ ) - \- geometry above (rfmesh_render.py:240)
DEBUG(0): 0.00 / 17 = 0.0002, 0.0002, 0.0003, 0.0003, ( 1k+ ) - \- geometry below (rfmesh_render.py:255)
DEBUG(0): 0.00 / 17 = 0.0000, 0.0000, 0.0000, 0.0000, ( 1k+ ) - \- RFMeshRender.clean (rfmesh_render.py:274)
DEBUG(0): 0.00 / 37 = 0.0001, 0.0001, 0.0001, 0.0001, ( 1k+ ) - RFTool_PolyStrips.modal_main (rftool_polystrips.py:174)
DEBUG(0): 0.00 / 37 = 0.0000, 0.0000, 0.0000, 0.0000, ( 1k+ ) - \- RFContext_Target.get_vis_accel (rfcontext_target.py:64)
DEBUG(0):
DEBUG(0):
RFTools: RFTool_PolyStrips RFTool_Tweak RFTool_Patches RFTool_PolyPen RFTool_Loops RFTool_Relax RFTool_Contours
Clearing profiler
DEBUG(0): Profiler:
DEBUG(0): total call ------- seconds / call -------
DEBUG(0): secs / count = last, min, avg, max ( fps) - call stack
DEBUG(0): ----------------------------------------------------------------------------------------------
DEBUG(0): 0.29 / 144 = 0.0020, 0.0017, 0.0020, 0.0024, (490.7) - RFContext_Drawing.draw_postview (rfcontext_drawing.py:606)
DEBUG(0): 0.09 / 144 = 0.0006, 0.0004, 0.0006, 0.0008, ( 1k+ ) - \- render other (rfcontext_drawing.py:634)
DEBUG(0): 0.06 / 144 = 0.0004, 0.0004, 0.0004, 0.0006, ( 1k+ ) - \- render sources (rfcontext_drawing.py:623)
DEBUG(0): 0.06 / 144 = 0.0004, 0.0004, 0.0004, 0.0006, ( 1k+ ) - \- RFMeshRender.draw (rfmesh_render.py:299)
DEBUG(0): 0.02 / 144 = 0.0001, 0.0001, 0.0002, 0.0002, ( 1k+ ) - \- RFMeshRender._draw_buffered (rfmesh_render.py:230)
DEBUG(0): 0.02 / 144 = 0.0001, 0.0001, 0.0001, 0.0002, ( 1k+ ) - \- geometry above (rfmesh_render.py:240)
DEBUG(0): 0.00 / 144 = 0.0000, 0.0000, 0.0000, 0.0000, ( 1k+ ) - \- RFMeshRender.clean (rfmesh_render.py:274)
DEBUG(0): 0.11 / 144 = 0.0007, 0.0007, 0.0008, 0.0009, ( 1k+ ) - \- render target (rfcontext_drawing.py:630)
DEBUG(0): 0.11 / 144 = 0.0007, 0.0007, 0.0008, 0.0009, ( 1k+ ) - \- RFMeshRender.draw (rfmesh_render.py:299)
DEBUG(0): 0.08 / 144 = 0.0005, 0.0005, 0.0006, 0.0007, ( 1k+ ) - \- RFMeshRender._draw_buffered (rfmesh_render.py:230)
DEBUG(0): 0.04 / 144 = 0.0003, 0.0003, 0.0003, 0.0004, ( 1k+ ) - \- geometry above (rfmesh_render.py:240)
DEBUG(0): 0.04 / 144 = 0.0002, 0.0002, 0.0002, 0.0004, ( 1k+ ) - \- geometry below (rfmesh_render.py:255)
DEBUG(0): 0.00 / 144 = 0.0000, 0.0000, 0.0000, 0.0000, ( 1k+ ) - \- RFMeshRender.clean (rfmesh_render.py:274)
DEBUG(0): 0.03 / 303 = 0.0001, 0.0001, 0.0001, 0.0002, ( 1k+ ) - RFTool_PolyStrips.modal_main (rftool_polystrips.py:174)
DEBUG(0): 0.01 / 303 = 0.0000, 0.0000, 0.0000, 0.0001, ( 1k+ ) - \- RFContext_Target.get_vis_accel (rfcontext_target.py:64)
DEBUG(0):
DEBUG(0):
When working with high-resolution meshes the initial RetopoFlow session can be very slow, including start-up and active FPS.
If you then leave RF and restart it the active FPS jumps 500%. In my test it went from 5 to 3 FPS.
The startup time differences make sense, but the active FPS should stay the same should they not?