Closed WPringle closed 2 years ago
I think this looks good. Based on the contents of this change, I assume you've also seen the final call to delaunay_elmin
delete boundary elements? Did you come to any conclusion why that may be happening?
I tried with and without the final call to delaunay_elim
on what I was doing and didn't find any real difference, but I think the final call should still generally happen otherwise you might get triangles outside of meshing area. May be some case as in what you saw it helps to turn off, so that's why made it into an option.
Okay please update the changelog.
improve_with_reduced_quality
tomeshgen
for allowing for mesh improvements even when quality is decreasing or large number of nodes eliminated, which sometimes is necessary to force the advancement in mesh quality.delaunay_elim_on_exit
tomeshgen
to potentially skip the last call to delaunay_elim to potentially avoid deleting boundary elements.