Hi, Im not an IT guy just a dude that follow tutorial lol. So my dedicated server is crashing whenever Im typing .replays or .mimic. I get this error on the console server, do you have any sugestion ? I used the metamod dev build 1266 and the 1282 it does the same thing.
The message :
Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
Repeat 2 times:
at CounterStrikeSharp.API.Core.Helpers.InvokeNative(IntPtr)
at CounterStrikeSharp.API.Core.ScriptContext.InvokeNativeInternal()
at CounterStrikeSharp.API.Core.ScriptContext.Invoke()
at CounterStrikeSharp.API.Core.NativeAPI.FireEventToClient(IntPtr, Int32)
at CounterStrikeSharp.API.Modules.Events.GameEvent.FireEventToClient(CounterStrikeSharp.API.Core.CCSPlayerController)
at CounterStrikeSharp.API.Core.CCSPlayerController.PrintToCenterHtml(System.String, Int32)
at CSPracc.Managers.GuiManager.OnTick()
at DynamicClass.InvokeStub_OnTick.Invoke(System.Object, System.Object, IntPtr)
at System.Reflection.MethodInvoker.Invoke(System.Object, IntPtr, System.Reflection.BindingFlags)
at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo)
at System.Delegate.DynamicInvokeImpl(System.Object[])
at CounterStrikeSharp.API.Core.BasePlugin+<>cDisplayClass45_01[[System.__Canon, System.Private.CoreLib, Version=7.0.0.0, Culture=neutral, PublicKeyToken=*****************]].<RegisterListener>b__2(CounterStrikeSharp.API.Core.ScriptContext) at DynamicClass.InvokeStub_Action1.Invoke(System.Object, System.Object, IntPtr)
at System.Reflection.MethodInvoker.Invoke(System.Object, IntPtr, System.Reflection.BindingFlags)
at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo)
at System.Delegate.DynamicInvokeImpl(System.Object[])
at CounterStrikeSharp.API.Core.FunctionReference+<>cDisplayClass3_0.<.ctor>b__0(CounterStrikeSharp.API.Core.fxScriptContext*)
Hi, Im not an IT guy just a dude that follow tutorial lol. So my dedicated server is crashing whenever Im typing .replays or .mimic. I get this error on the console server, do you have any sugestion ? I used the metamod dev build 1266 and the 1282 it does the same thing. The message :
Fatal error. System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Repeat 2 times:
at CounterStrikeSharp.API.Core.Helpers.InvokeNative(IntPtr)
at CounterStrikeSharp.API.Core.ScriptContext.InvokeNativeInternal() at CounterStrikeSharp.API.Core.ScriptContext.Invoke() at CounterStrikeSharp.API.Core.NativeAPI.FireEventToClient(IntPtr, Int32) at CounterStrikeSharp.API.Modules.Events.GameEvent.FireEventToClient(CounterStrikeSharp.API.Core.CCSPlayerController) at CounterStrikeSharp.API.Core.CCSPlayerController.PrintToCenterHtml(System.String, Int32) at CSPracc.Managers.GuiManager.OnTick() at DynamicClass.InvokeStub_OnTick.Invoke(System.Object, System.Object, IntPtr) at System.Reflection.MethodInvoker.Invoke(System.Object, IntPtr, System.Reflection.BindingFlags) at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo) at System.Delegate.DynamicInvokeImpl(System.Object[]) at CounterStrikeSharp.API.Core.BasePlugin+<>cDisplayClass45_0
1[[System.__Canon, System.Private.CoreLib, Version=7.0.0.0, Culture=neutral, PublicKeyToken=*****************]].<RegisterListener>b__2(CounterStrikeSharp.API.Core.ScriptContext) at DynamicClass.InvokeStub_Action
1.Invoke(System.Object, System.Object, IntPtr) at System.Reflection.MethodInvoker.Invoke(System.Object, IntPtr, System.Reflection.BindingFlags) at System.Reflection.RuntimeMethodInfo.Invoke(System.Object, System.Reflection.BindingFlags, System.Reflection.Binder, System.Object[], System.Globalization.CultureInfo) at System.Delegate.DynamicInvokeImpl(System.Object[]) at CounterStrikeSharp.API.Core.FunctionReference+<>cDisplayClass3_0.<.ctor>b__0(CounterStrikeSharp.API.Core.fxScriptContext*)