CHollingworth / Lampray

Linux Application Modding Platform. A native Linux mod manager.
https://www.nexusmods.com/baldursgate3/mods/2169
The Unlicense
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[BG3] Disable Critical Fails mod does not deploy #130

Open fechan opened 6 months ago

fechan commented 6 months ago

Describe the bug

For the game Baldur's Gate 3, the mod Disable Critical Fails (specifically the file DCF.pak) fails to deploy. DCF.pak does not get copied to the mods folder in Appdata, and no changes are made to modsettings.lsx.

Error message

There is no error message. Lampray believes it has deployed all mods successfully.

To Reproduce

Steps to reproduce the behaviour:

  1. Download DCF.pak from its Github releases page
  2. Drag it into Lampray
  3. Change the Mod Type to No Json Mod
  4. Click "Deploy"

Expected behaviour

DCF.pak should be copied to the mods folder in Appdata, and modsettings.lsx should contain new entries for the mod.

Screenshots

Sample mod configuration in Lampray. DCF fails to deploy even if all other mods are disabled. image

System Info (please complete the following information):

Additional context The expected mod type for this mod is No Json Mod, since it is a standalone PAK mod with no dependencies, but neither setting this nor Standard Mod will work.

If other mods (such as BagsBagsBags) are enabled, these are deployed as expected, but not DCF. DCF fails to deploy even if all other mods are disabled.

DCF.pak does get copied to Lamp_Data/Archives/Baldur's Gate 3, but the modsettings.lsx in Lamp_Data has no entry for the DCF mod.

fechan commented 6 months ago

I tried some other mods I don't seem to be able to deploy anything other than BagsBagsBags.

It might have something to do with how I installed BagsBagsBags manually before I started using Lampray. If I remove all mods from Lampray and click "Deploy", the mods in the mods folder remain, but modsettings.lsx will change between having no mod entries and having an entry for BagsBagsBags every other time I click the "Deploy button".

I'm pretty sure I've configured my paths correctly, but just in case: image

bpc1 commented 6 months ago

the mods need to be in .zip packages https://github.com/CHollingworth/Lampray/blob/master/docs/managing-mods.md