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CITMProject3
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Project3
Ri-Karts! The best Yo-kai racing game
https://citmproject3.github.io/Project3/
MIT License
7
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3
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Makibishi item pass through port collider
#65
traguill
closed
7 years ago
0
Lighting affects different props and terrain
#64
AleixBueso
opened
7 years ago
0
Item box always gives items to car 1
#63
auusi9
closed
7 years ago
0
Firecracker drop% is too low
#62
J-Nunes
closed
7 years ago
0
Evil spirit block item system when you are 1st
#61
J-Nunes
closed
7 years ago
0
Implement animations on scene 1
#60
J-Nunes
closed
7 years ago
0
Implement items on scene 1
#59
J-Nunes
closed
7 years ago
0
Assets folder is needed on builds
#58
J-Nunes
closed
7 years ago
1
Triple makibishi doesn't have UI portrait
#57
J-Nunes
closed
7 years ago
0
Car 1 goes to infinity on "start_in_game: true" and car 2 goes backwards
#56
auusi9
closed
7 years ago
1
Driving backwards lets you go through any collider and even the heightmap.
#55
mickifricki
closed
7 years ago
1
triggers not triggered when they are inside another trigger
#54
AleixBV
opened
7 years ago
0
Dynamic colliders doesn't move
#53
AleixBV
opened
7 years ago
0
Crash when you make a lap, at the last checkpoint
#52
asierigle
closed
7 years ago
1
Engine displaying unexistant Assets
#51
GottaCodeHarder
closed
7 years ago
1
Pivots/meshes position
#50
RogerOlasz
opened
7 years ago
0
Testing Issue for slack
#49
traguill
closed
7 years ago
0
Module resources crash in UpdateFileWithMeta
#48
markitus18
closed
7 years ago
0
UI Camera renders skybox too
#47
markitus18
closed
7 years ago
0
Some GameObjects saved as "active" are loaded as "inactive"
#46
markitus18
closed
7 years ago
0
Crash when the scene has no GO with camera component and Play is pressed
#45
markitus18
closed
7 years ago
0
Scenes doesn't save modification time
#44
traguill
closed
7 years ago
0
Meta files from prefab do not modify "time_mod" after applying changes to said prefab
#43
markitus18
closed
7 years ago
0
Folders not imported when being dropped into engine
#42
markitus18
closed
7 years ago
0
Engine do not compile on Release
#41
crandino
closed
7 years ago
0
Crash when cleaning physics world after an execution
#40
markitus18
closed
7 years ago
1
Renaming a folder with a mesh inside causes a crash
#39
traguill
closed
7 years ago
0
Last modification time is checked from the file in library
#38
traguill
closed
7 years ago
0
Engine crashes because a uuid is out of range
#37
traguill
closed
7 years ago
0
Meta files created again after importing
#36
traguill
closed
7 years ago
0
Vertical slice 3
#35
Vulpem
closed
7 years ago
0
Apply in prefab with animation loses bones links
#34
traguill
opened
7 years ago
0
Profiler break in release
#33
markitus18
closed
7 years ago
1
Merge UI into Engine
#32
auusi9
closed
7 years ago
0
Set parent may launch an assert
#31
markitus18
opened
7 years ago
1
AABB's are not properly calculated after scaling a GameObject
#30
markitus18
opened
7 years ago
0
Debug Assertion Failed when importing an fbx with .meta
#29
auusi9
closed
7 years ago
1
Primitives are not drawn
#28
traguill
closed
7 years ago
1
Gameplay drift
#27
markitus18
closed
7 years ago
0
Texture link with meshes imported not found
#26
traguill
closed
7 years ago
1
Gameplay car v3 david
#25
Vulpem
closed
7 years ago
0
Added basic physics shapes
#24
Vulpem
closed
7 years ago
0
Can't create prefabs of basic primitives
#23
traguill
closed
7 years ago
0
Raycast click doesn't work well with scaled objects
#22
markitus18
closed
7 years ago
0
Editor
#21
markitus18
closed
7 years ago
0
Gizmos
#20
markitus18
closed
7 years ago
0
David_Car_Tests
#19
Vulpem
closed
7 years ago
0
Gameplay car david
#18
Vulpem
closed
7 years ago
0
Editor
#17
markitus18
closed
7 years ago
0
ImGui main menu bar remains active if you click once (causing it to quit if you hover the button)
#16
joeyGumer
closed
7 years ago
0
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