CJMinecraft01 / ForgeModBuilder

Build, setup, update and refresh your modding environment!
54 stars 13 forks source link

MacOS and Linux compatibility #2

Closed simonmeusel closed 6 years ago

simonmeusel commented 6 years ago

How can I use this program on MacOS or Linux?

CJMinecraft01 commented 6 years ago

I'm not too sure, I doubt it as it is an exe file, but there might be a converter to a file in which mac or Linux could understand

simonmeusel commented 6 years ago

Could you provide some information on how you build the mod from source? That is probably somehow repeatable for mac and linux

CJMinecraft01 commented 6 years ago

What do you mean by source?

simonmeusel commented 6 years ago

The source code (that your hosting here on GitHub)

CJMinecraft01 commented 6 years ago

If you want to just build and setup a mod, just run the correct gradle commands. Make sure to open the command window in the area where your mod is located (i.e. use cd) For building use: gradlew build For setup use: gradlew setupDecompWorkspace For eclipse use: gradlew eclipse For idea use: gradlew idea and gradlew genIntellijRuns For refreshing an environment use: gradlew setupDecompWorkspace --refresh-dependencies

simonmeusel commented 6 years ago

I know how to create a mod. But how do you compile this program? How do you get a exe from all the cs files?

CJMinecraft01 commented 6 years ago

Oh, well the problem is, is that I don't know the languages that each platform supports. The cs files are purely the mainframe which works for Windows but I'm not sure about the other platforms