Closed Remerod closed 7 months ago
So while there is a bunch here, they are not really very detailed, but mostly parts of lore to spitball ideas from, but my main focus i believe of these are the Cult of the Ulûkai idea. Further feedback on these are most welcome!
While there is room for other faiths & heresies I'm thinking that a centered Gundabad religion, Cult of the ULÛKAI would work very well for gundabad. There is lore to base a faith of this of, the title of Ashdurbúk tied to it's religion would give a unique and orc flavored content and the faith itself would have a goal to unify the north (well that needs to be expanded on later) and even though this religion would fit very well, especially with bunch of material to write events on and make artifacts for. And it still would leave room for other religions to be prevalent in the area (as into the future patches).
So with 4.0 we might see more stuff for the mountain hold in general, but that is a bit for the future, so for now i want to represent the might of Gundabad with a special building. and rather to do it as representation from within the mountain, as suck things might be expanded in 4.0 i thought it was better to focus at the gate itself, as that would be easier to visually show.
What is the Drake Gate?
What is the idea of "Gundabad Fortress"?
I want to showcase the special building as Constantinople in base game, it has 2 versions, one Christian and one Muslim, while we don't yet have dwarves i want there to be some foundation for the future where there can be a dwarven version of this special building. To my knowledge the way they switch is threw the "upgrade" mechanics, so this Special Building would have only one version for each dwarven & orc version respectively.
Inspirations for the buffs
My Idea So my idea to best represent Gundabad fro 3.0 is to combine some of the "lore" from Merp and the hobbit movies with the form of the "Drake Fortress" (name can change) the Drake gate would have expanded since the age it was built since the second age to an fort, (maybe under the dragon cult holding i have planed in the histories?) while the Orcs definitely can live underground in caves as dwarves do, they definitely ain't as good cave builder as them! and building outward would probably be easier for them then constructing complex cave structures. So the "Drake Fortress" would be their way of fortifying the caves and former dwarven ruined halls already existing inside Mount Gundabad. Seeing how it also give opportunities for ranged combat with archery and so on, rather then be forced to build more "complex" gate defenses as dwarves might do.
So while more stuff might be represented from inside the mountain in the future, I feel this is the elegant way and "lore" friendly way to show it in 3.0, giving us opportunities to expand it later but still giving a cool structure that is way good enough for the 3.0 edition.
So with Cult of the Ulûkai shaping up I been starting to think some more on a orcish "Dragon Cult" religion
And the religions lore could be something like this;
Dragon Cult Lore: Long ago the Great Dark Lord, whom gave us form, ruled all with Tyranny. The greatest of his Servants where the Great Wyrms, Dragons. Whom he had crafted together using the greatest spirits of fire and darkness/the shadow giving these tyrannical beings flesh and life. He formed them in his image of Tyranny, these tyrannical beings are the closest beings of the Dark Lord/Creator and deserve our boshfai and to rule us all. Under their cruel wings the lands shall be scourged by their breath and transform into the vision the Dark Lord/Creator have envisioned for us all.
My Idea Some orcs around Withered Heath/Grey Mountains and above in forodwaith worship dragons. And to more precise “living” Dragons. I would think it was cool if we somehow were able to make a system where we can identify which “dragons” are dead and alive. So, no one would “revere” Smaug since he is dead. But maybe we need living characters to showcase this? If some rather then making a 3d model we could represent them maybe like Muhammed in ck3?
So my idea is for “realm” being part of the “dragon cults” to choose a living dragon “patron” to revere/boshfai.
Maybe we could do it somehow like the Norse can choice a patron god but somehow tie it to the “liege” title I dunno.
Or do something like the “Elder Kings 2” mod team is doing and introduce a patron system
the problem with that I guess is how we remove dead dragons?
Either way, if this is to complicated for a 3.0 update, as it would require new game/system mechanics, and while i just recently learned how to do religions, these systems feel above my skills of modding currently. I do think a more generic version of the cult worshiping dragons of the Withered Heath & Grey Mountains is workable, but doing a form of dragon patron worship would be sooo~ cool and fit the region so well, and while it do fit 4.0 better I think there is enough ground to introduce it in 3.0 with Gorgar trying to take Gundabad from Gorgol(big brother and current leader of Gundabad) and we could do an orc invasion above Dale and Mirkwood or something similar to showcase this religion.
We'll properly focus on Gundabad in v4 - shifting this to there,
Since we've fully added Gundabad and its own quest chain (using decisions/events), closing
Background
I'm Primary making this suggestion as i think the Gundabad Orcs deserve to be it's own special Culture & Flavor.
Different Depictions of Orcs
Merp The Gundabad Orcs were the orcish tribes who took into possession of the ancient dwarven city of Gundabad.They were orcs from the north and led by formally independent Chieftains, not directly ruled by Mordor. MERP mentions four tribes of Gundabad, the Huvorgha, Burzath, Krach-Ul and Ilguz. The entire tribal confederation is also known as the Ghrazîm (Orc."Rack-Horde").
Other Merp Orcs
The Orcs of the Mountain race were a breed of greater Orcs or Hobgoblins.Being descendants of the Dogi of the first and second age they stood a bit taller and larger than the mostly smaller slave-orcs of Mordor and Isengard or the Orcs of the Deeps.
The Orcs of the Deep ("Orog") were the descendants of lesser Gongs of the First Age who had retreated completely from sunlight under the earth to the vast subterranean realms of the Underdeeps. The Moria Goblins, notably the Snagahai, were of this race, as were the Goblins of Goblin-Town, the Mucklings of the Undermarshes and the Moon Goblins of the Cracking Fells.
The Northerners or Free Tribes of the North (Or."Worauthai Madûr") were Orcish tribes native to northern Rhovanion, the Ered Mithrin, Forodwaith, northern Hithaeglir including the Mountains of Angmar, Gundabad and Moria. The northerners largely were greater Mountain orcs, though they had early been joined by fighting-Orcs from Barad-Dur and deep-Goblins hailing from the Underdeeps.
The Orc of Angmar (Or."Uruk-Ongmair") originally were a coalition of Orc Tribes from the northern Misty mountains and the surrounding lands which had been pressed into the service of the Witch-King of Angmar.
LOTRO To what i can gather most orcs in Gundabad are depicted as Hobgoblins bigger orc kind that can be found around cold areas.
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![image](https://user-images.githubusercontent.com/79544635/158086706-f661d980-1125-44a9-8fc3-3a4aabc5c6e7.png) ![image](https://user-images.githubusercontent.com/79544635/158086720-daeb66ae-27e3-416b-8984-664e5ad25c78.png)LOTR: War in the North Might be the first one to depict Gundabad orcs in a media/visual form. Gundabad is a cold and harsh place, the appearance of the orcs are man-seized, with chilled iron clad armour. Skin colours seem to vary from the typical red-brown hue to grey colour.
Tharzog was an Orc chieftain from Mount Gram. Tharzog appearance is a large, tall, and muscular Orc. His eyes are wide and yellow, his skin is muddy dark brown, and he has two fangs over-biting his mouth.
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![image](https://user-images.githubusercontent.com/79544635/158086485-6301d770-457b-463e-aef4-80237634d554.png) ![image](https://user-images.githubusercontent.com/79544635/158086496-6a89a0fd-93ae-4e0f-8aaa-689bc28f947c.png) Tharzog have a really nice skin colour that i thinks really depict the northern orcs! ![image](https://user-images.githubusercontent.com/79544635/158086589-68412df0-9473-4ef8-a89f-d38e697e9988.png) Gundabad orcs, got a chilling expressionThe Hobbit trillogy In The Hobbit film trilogy, Gundabad plays a key role in the series storyline. The fortress is home to Bolg and his father Azog The Defiler, as well as an army of Gundabad Orcs. The Gundabad Orcs Much like Azog himself, were orcs of a more disciplined and dangerous breed. They were tall, long-limbed, brutal, bloodthirsty and "bred for war". The Guldur Orcs were heavier-built and larger than orther orcs, though their armor and weapons are similar. Most were hive-minded brutes that worked directly under the orders of the one currently in charge of their forces. When their commanding officer was killed, they would completely lose all methods of strategy and organization.
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![image](https://user-images.githubusercontent.com/79544635/158086792-47323bc3-d926-4494-8a6f-3b8c98670874.png) I really like the Weta Designs ![image](https://user-images.githubusercontent.com/79544635/158086887-a2efa7e3-cef2-46a8-8cbb-9dcddaddb336.png) ![image](https://user-images.githubusercontent.com/79544635/158086901-051c02e0-e4d6-40f6-8bdd-8935af986559.png) ![image](https://user-images.githubusercontent.com/79544635/158086924-84fd8051-9075-44bc-bb7b-829377c71a75.png) ![image](https://user-images.githubusercontent.com/79544635/158086946-09ff5c54-0e94-4c20-ab24-2903613f8517.png) ![image](https://user-images.githubusercontent.com/79544635/158086967-f06ad748-79b0-497e-9cc8-b29524576cff.png)Games Workshop Have a loot of great models, most looking very similar if not near identical to the The Hobbit trilogy.
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![image](https://user-images.githubusercontent.com/79544635/158087044-36086d72-1d30-4c70-992d-d88ba0aac5f1.png) ![image](https://user-images.githubusercontent.com/79544635/158087099-0f8f547d-6c9b-4d17-802b-53845fdfdffd.png)Characters (mostly rulers i guess)
So Bolg the Strong died during the war of the five armies. Acording to merp he had two sons, Azog the Lesser, whom would take a leading roll in Dol Guldur, but later goes back to Gundabad and Bolg the Younger, who also dies at the battle of the five armies. Azog the lesser would have a son, Mazog who would take a leading role in moria.
Orc King's of Gundabad Mukarg - about SA 587 Skorg - until SA 1699-1930 Brok of Gundabad - SA 1930-2230 Morgh - SA 2230-2500 Sark - SA 2500-2750 Brak - SA 2750-3050 Morghash - SA 3050-3325 Grimtok - SA 3325-3441 Balcog - after TA 1267 Zalg - about TA 1650 Bralg -after TA 1650 Gorkil - until TA 1975 Azog the Defiler - TA 1975-2799 Gordúf - after TA 2799 Bolg the Strong - about TA 2941 Gorgol of Gundabad - after TA 2941 Azog the Lesser - about TA 2950 Gorzûl - about TA 3018 Gorgar the Ruthless - after TA 3019 Urdug - early fourth Age
Other Merp chatacters Whatever we make of the Religion in Gundabad i think Karagat fits well there, as a religous authority. I do really like the thought of an really old Orc Sage/Priest that holds influence in Gundabad.
The ck2 lotr mod have a character named Golg Gazûl-Shakh, brother of Mazog and son of Bolg (which follow the hobbit film trilogy linage).
Imperator LOTR mod have an orc called Zagrat Gorbug-Hai rule Gundabad. He seems to be completly improvised.
The BFME2:RofWK AotR Mod have Bolg of the North Bolg of the North is a huge, hulking Orc, gifted with sharp cunning and brute strength. Though still the spawn of Azog, Bolg is not portrayed like he is in the film. Instead, we’ve opted for our own concept.
LOTRO have Gorgar the Ruthless commanding the Orcs of Mount Gundabad. He is the brother of Mazog (whom is in Moria), son of Bolg and grandson of Azog the Defiler.
My Suggestion
Apperance
A lot of Media (as i've shown above) is depicting gundabad Orcs as Grayish in colour, fron more bonish white & gray to darkey grey hue, and some a combination with grey and the more common brown-red skin colour. And i really like the idea of most of them being this range of Grey colours. Say what you will of the Hobbit films and it's cgi orcs that aperently are "lesser" in woth then humans in costumes, but i really adore their depiction of Gundabad orcs, as written earlier in the hobbit section; " They were tall, long-limbed, brutal, bloodthirsty and "bred for war". The Guldur Orcs were heavier-built and larger than orther orcs" I think this really fits well for the Gundabad culture in general, as it would give them a really disict feel compared to the other orcs, and while this might be to challanging at the moment for us, giving them a larger build compared to other uruk and the more greyish skin tone i think is within our limit? At least i hope so. Also i think it would fit for it to be more common for these orcs to have beard, as i've seen quite many pictures desiping "some" of them with it. Either way, here are some referances of what i think of ->
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![image](https://user-images.githubusercontent.com/79544635/158087236-4c36d980-7857-4eeb-93fb-79336b73168c.png) ![image](https://user-images.githubusercontent.com/79544635/158087253-021ce450-4d20-4519-a41d-1ac82b5b2bf9.png) ![image](https://user-images.githubusercontent.com/79544635/158087373-023ae5e5-8e68-47cb-ba42-93265e857d60.png) Age of the Ring Mod version of Bolg in the north, fits well for this i think ![image](https://user-images.githubusercontent.com/79544635/158087393-b957bf30-e7fd-4fb4-b7b8-2971d0c7c30f.png) Age of the Ring Mod version of mountain orcs, they look really well. ![image](https://user-images.githubusercontent.com/79544635/158087482-256dbcf0-e28b-45ee-ada2-071ec2268f59.png) As i said earlier i think Tharzog looks like a very good northern orc! ![image](https://user-images.githubusercontent.com/79544635/158087567-c58d6f6f-aef0-46a1-be4a-5339ba2be6c4.png) I really like Bolg's skin colour in the movies. ![image](https://user-images.githubusercontent.com/79544635/158088180-b4701a71-0b8b-4884-86c6-6a4fe6a46637.png) the skin is good on this one, but i really like the beard here!Background & Culture
So based on the earlier section of different orcs i'm thinking that the Worauthai Madûr orcs would kind of be the main culture the northern orcs diverged from. And those Worauthai Madûr orcs that are in the misty mountains would mix and diverge into two cultures, the Gundabad Orcs or (Ghrazîm Orc."Rack-Horde"), whom would be a kind of mix of Worauthai Madûr & surviving orcs of angmar (Uruk-Ongmair). And Moria Goblins/orcs could be Worauthai Madûr orcs that mixed with the Orcs of the Deep (Orog), but then again, there is a lot of stuff there, with dol guldur orcs (some Uruk-Ungingûrz ) and Snagahai but the Moria orcs are less important for this suggestion, i just wanted to add a connection with the Worauthai Madûr between the Moria orcs and Gundabad orcs.
I generally feel this would give the orcs of northern middle earth, misty mountain or at least Gundabad a enough of a complex of a culture that they deserve!
Lord of Gundabad
Dynasty According to Merp the Orc that captured Gundabad was Skorg, and it's first Ashdurbúk (Or. "Sole Ruler"). It was from his Dynasty Gundabad was ruled over all the way to Azog and Bolg.
Whatever we make it so, i think it's neat to at least have a Dynasty to track back to, and i kinda would think it a cool idea if there where a bunch of cadet houses made from his dynasty, all claiming to be the truest heir of Skorg! Like Maybe Azog would make his own Cadet branch, which could be a cadet, of a cadet, of a cadet of Skorgs Dynasty. I kind of fancy having Skorgs dynasty being one of the most cadet splintered dynasties of the orcs.
Ruler By going of the list of rulers in the characters section,I think we have kind of 3 options of whom should rule Gundabad, having Bolg "the lesser" survive, and depict him more as AotR's version of him. Having Azog the Lesser lead Gundabad (but maybe give him a better name) or having an other Dynasty apart of Azog the defilers and Bolgs linage, but could maybe still be a cadet branch of Skorg linage.
Trait
Could be cool to have like a "Giant" flavor Orc trait, maybe could called Greater Orc, Hobgoblin or Mountain Orc, signifying that not everyone is one, but orcs like in gundabad are more likely to be one, and tied that to their culture, with a tradition maybe? Some pictures that have the theme i've thinking of ->
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![image](https://user-images.githubusercontent.com/79544635/158088011-9a341ed3-b685-4c89-b7f4-e31126b625c4.png) Gundabad Berserkers from the hobbit trilogy ![image](https://user-images.githubusercontent.com/79544635/158088037-7fd4692d-16b0-43af-91b3-ebc75e158428.png) The Upcoming LOTR: RtW Warlord units to their Gundabad faction, it should not ofcourse be called that, but they give the "bigger" & meaner theme that i'm thinking of.Artifact
The Ulûkai an unholy gem that is revered to hold some essence of Morgoth.
Men At Arms
So i think the Gundabad should have some special MAA tied to them, being very unique or stand out compared to other orcs.
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![image](https://user-images.githubusercontent.com/79544635/158088368-8f8d637d-fcfb-4891-a28e-f20773981572.png) general theme of Gundabad Blackshields * [Gundabad Blackshields](https://notionclubarchives.fandom.com/wiki/Gundabad_Blackshields) were fearsome [Goblin](https://notionclubarchives.fandom.com/wiki/Goblin) [warriors](https://notionclubarchives.fandom.com/wiki/Warrior), veterans of the many wars fought against the [Dwarves](https://notionclubarchives.fandom.com/wiki/Dwarves) and [Elves](https://notionclubarchives.fandom.com/wiki/Elves). ![image](https://user-images.githubusercontent.com/79544635/158088337-0ef2efc8-8623-49dc-a094-ff31bd33e41e.png) Gundabad Berserkers * [Gundabad Berserkers](https://www.moddb.com/mods/the-horse-lords-a-total-modification-for-bfme/images/gundabad-berserkers#imagebox) Heavily armored shock troops. Variety of unit types in a horde. Or "From the great fortress of Gundabad, Sprinting ahead of it's army of Orcs and foul creatures towards the enemies are the fearsome Gundabad Berserkers, creatures of heaving muscle and snarling malice with a monstrous craving for flesh. The scent of battle drives these Orcs into a frenzy, making them oblivious to all but the most fatal of blows." -text [Gamesworkshop Gundabad-beserkers](https://www.forgeworld.co.uk/en-SE/Gundabad-Berserkers) ![image](https://user-images.githubusercontent.com/79544635/158088436-5ca92f4b-faf8-4ef1-bd67-2690cf733b4c.png) Gundabad Orc Sword Warband -a spear * [Gundabad Orc Sword Warband](https://www.games-workshop.com/en-FI/Gundabad-Orc-Warband-2017) "Brutal soldiers whose reserves of strength and resilience seem without limit, The Gundabad Orc Swordsmen are bloody-minded and powerful fighters." - text from [Gundabad Orc Warband](https://www.games-workshop.com/en-FI/Gundabad-Orc-Warband-2017) ![image](https://user-images.githubusercontent.com/79544635/158088462-f73b5d79-11d9-4bf0-a7f4-5dac749ecd4f.png) Gundabad Orc Spear Warband * [Gundabad Orc Spear Warband](https://middle-earthcinematicuniverse.fandom.com/wiki/Gundabad_Orc_soldier) "Brutal soldiers whose reserves of strength and resilience seem without limit, the Gundabad Orc Spearmen are hated foes of the Dwarves who have spent many years and lives waging war against them." - text from [Gundabad Orc Warband](https://www.games-workshop.com/en-FI/Gundabad-Orc-Warband-2017) a lot of their army in New Line Cinema, Peter Jackson and Warner Bros. comes J.R.R. Tolkien’s The Hobbit battle of the five armies, showed the arc marching with spears, which could be cool to have as a MAA i think. ![image](https://user-images.githubusercontent.com/79544635/158088566-f6a5c101-dce9-4e1c-bdfa-5d0998f06ea2.png) Hunter Orcs on Fell Wargs * [Hunter Orcs on Fell Wargs](https://www.games-workshop.com/en-FI/Hunter-Orcs-on-Fell-Wargs) "Powerfully muscled, with thick matted fur, Fell Wargs would be considered fearsome even before one saw the dark glow in their eyes and realised that they are possessed by a sinister eldritch force." -text from [Hunter Orcs on Fell Wargs](https://www.games-workshop.com/en-FI/Hunter-Orcs-on-Fell-Wargs) well, same as title. [Maybe a bit generic, but having cavelry is always nice] ![image](https://user-images.githubusercontent.com/79544635/158088608-07ea9c54-ab82-41cb-8a1a-1834ea77f016.png) Gundabad War Troll * [Gundabad War Troll](https://www.wetanz.com/shop/figures/war-troll-and-helm?ref=brand) "Amongst the deadliest of creatures fo the forces of Gundabad are the Trolls of Gundabad. These massive beasts are clad in crude metal armour and wield either a huge wooden club capable of turning even the mightiest warriors to paste, or a pair of deadly scythe gauntlets that can effortlessly slice Man and beast in two. The sight of such a fearsome foe is enough to cause doubt in even the bravest of hearts." -text [Gamesworkshop Gundabad-beserkers](https://www.forgeworld.co.uk/en-SE/Gundabad-Troll-with-Crushing-Club) first shown in From New Line Cinema, Peter Jackson and Warner Bros. comes J.R.R. Tolkien’s The Hobbit, The gundabad orcs used big scary war trolls. More info on [lotr.fandom War Troll](https://lotr.fandom.com/wiki/War_Troll) ![image](https://user-images.githubusercontent.com/79544635/158088651-68747609-202c-40d9-b45e-0407fff3d383.png) Gundabad Ogres * [Gundabad Ogres](https://lotr.fandom.com/wiki/Ogres) "Brutish monstrosities breed from Smaller Trolls and Greater orcs. The Gundabad Ogres are both a Monsters and a Warriors for the forces of Gundabad, serving as shoock troops these mounds of heaving flesh wield great wooden clubs used to smash aside the broken corpses of their unfortunate victims. Fighting in pairs or sometimes even entire packs of lumbering creature, Gundabad Ogres crash into "and often straight through" the enemy lines to the ruin of all but the most stalwart warriors." -text [Game sworkshop Ogres](https://www.forgeworld.co.uk/en-SE/Gundabad-Ogres-2018) In the Hobbit Movie Trilogy Ogres appear as part of [Bolg](https://notionclubarchives.fandom.com/wiki/Bolg)'s host from [Gundabad](https://notionclubarchives.fandom.com/wiki/Gundabad).They are depicted as something in-between of Greater Orcs and smaller [Trolls](https://notionclubarchives.fandom.com/wiki/Trolls). ![image](https://user-images.githubusercontent.com/79544635/158088908-58c33c51-4cec-464b-a9dc-a14b18a1143d.png) Gundabad War Bats * Giants Bats, [Gundabad](https://lotr.fandom.com/wiki/Gundabad) Bats or Simply War-bred Bats. "Dwelling in the northern fortress of Gundabad, these bats have been bred solely for war. Flying ahead of [Bolg](https://lotr.fandom.com/wiki/Bolg)'s army, the War Bats are the first of Bolg's reinforcements to reach the Battle of the Five Armies. Razor-sharp talons pluck warriors from the field of battle, piercing armour and tearing flesh as they fling their prey to the ground." -text [Gundabad Bats](https://www.forgeworld.co.uk/en-SE/Gundabad-War-Bats-2020) In the The Hobbit: The Battle of the Five Armies, the bats swarmed in Gundabad, and rallied alongside the Orc army led by Bolg. In the battle, they aided the Orcs in fighting the [Dwarves](https://lotr.fandom.com/wiki/Dwarves), [Elves](https://lotr.fandom.com/wiki/Elves), and [Men](https://lotr.fandom.com/wiki/Men). One was later shot down by [Legolas](https://lotr.fandom.com/wiki/Legolas), who managed to hitch a ride on it, and the rest were chased off or killed by the Great Eagles. According to The Hobbit: The Battle of the Five Armies Chronicles: The Art of War book, the Gundabad war bats are larger, hairless, and their eyes are fused shut.Tradition
I think that 3-4 traditions are good for them, and some traditions i think could work for them are; -I think it would be cool to have a custom one for like the trait thing i mentioned above. -And have a special Gundabad Mountain Orc ones for the MAA for the ones that i suggested. -Maybe they should be given Metalworkers tradition.
-I think the Mountaineers tradition would work well for them!
-like other orcs have, i think the Only the Strong tradition works well here
Religion
From Merp:
Based on this i think they either are a part of the Cult of the Eye or worship a Morgoth & Sauron Faith, maybe something we could have for all northern orcs? I would at least belive those of the Misty Mountain, Mirkwood and Gundabad be Sauron syncronized at least.
Whatever we make of the Lore of Karagat I do really like the thought of an really old Orc Sage/Priest that holds influence in Gundabad.