CLOUDS-Interactive-Documentary / Fireworks

camera flying through fireworks
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Fireworks kill points in RGBD system #2

Open obviousjim opened 10 years ago

obviousjim commented 10 years ago

after the fireworks play the pointcloud points die, I wonder if it's an a point sprite state leak?

larsberg commented 10 years ago

I added ofDisablePointSprites to the end of the draw method, I hope this solves the problem. For some reason I thought that ofPush/PopStyle would take care of this.

If this is the solution it might make sense to add it before the clouds particles draw to avert an future issues.

obviousjim commented 10 years ago

totally.

Thanks!

On Fri, Oct 18, 2013 at 9:21 AM, Lars Berg notifications@github.com wrote:

I added ofDisablePointSprites to the ende of the draw method, I hope this solves the problem. For some reason I thought that ofPush/PopStyle would take care of this.

If this is the solution it might make sense to add it before the clouds particles draw to avert an future issues.

— Reply to this email directly or view it on GitHubhttps://github.com/CLOUDS-Interactive-Documentary/Fireworks/issues/2#issuecomment-26594786 .