When starting the singleplayer world (Not sure if it also happens on servers), sometimes the time is desynced by a few ticks. If you immediately pause the game after joining and unpause it, I've got the delay up to exactly 1 second.
Potential cause:
Unknown.
It seems to happen since the 1.1.4 changes which made the time update run earlier than before. But it still checks if the command blocks are loaded before doing anything. So it's weird.
Bug:
When starting the singleplayer world (Not sure if it also happens on servers), sometimes the time is desynced by a few ticks. If you immediately pause the game after joining and unpause it, I've got the delay up to exactly 1 second.
Potential cause:
Unknown. It seems to happen since the 1.1.4 changes which made the time update run earlier than before. But it still checks if the command blocks are loaded before doing anything. So it's weird.
https://github.com/BluesCrew/TimeLib/assets/77808092/181a2449-edee-407b-9b3d-4d1559593861