Since both static points and lines/outlines are of "Map Type": "point", it is suggested the the way to disambiguate the two for the purpose of assigning different draw orders may be through their Draw Functions:
WebGLVectorTile2.basicDrawPoints in the case of points
_WebGLVectorTile2.prototype._drawLineString_ in the case of outlines
Since both static points and lines/outlines are of "Map Type": "point", it is suggested the the way to disambiguate the two for the purpose of assigning different draw orders may be through their Draw Functions:
WebGLVectorTile2.basicDrawPoints in the case of points
_WebGLVectorTile2.prototype._drawLineString_ in the case of outlines