Closed ehamner closed 5 years ago
From the app's end I can wait for the first time the button is pressed, then have the activity run its course regardless of the button being pressed/released from that point on. Is this the behavior that we want?
Yes
Alright I just updated the app to behave this way.
From the app's end I can wait for the first time the button is pressed, then have the activity run its course regardless of the button being pressed/released from that point on.
Can we make the flower so that it will respond to breath for a certain amount of time or until the app tells it to stop?
Yeah, if you tell me how long you want it to respond, i can add that in.
On Wed, Feb 6, 2019 at 2:29 PM Mike Tasota notifications@github.com wrote:
Alright I just updated the app to behave this way. Still needs resolved:
Can we make the flower so that it will respond to breath for a certain amount of time or until the app tells it to stop?
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-- Thanks, Josh
We have it so the flower will not recognize that you "release" the button until its be released for 2 seconds. Hopefully it will keep the flower from becoming confused when the children let got of the button for a split second.
From observations today (week 3) (as well as teacher's notes from the week):
Kids' fingers come off the ladybug button often while they are trying to use the flower. It disrupts the interaction a lot for them.
Can we change the interaction to be, once they press the ladybug button, the app goes on to the breathing instructions, and they do not have to keep pressing the button. Can we make the flower so that it will respond to breath for a certain amount of time or until the app tells it to stop?