Closed christianvluu closed 1 year ago
@rdudhagra Please take a quick peek to see if I'm sane. @RedRussianBear A start to the noise addition for the 2D simulator.
@Jackack I can't add more than 1 reviewer so tagging you here for visibility.
@gzaragoza314 Can you take a look at this?
Did some looking around, it seems like everyone uses Gaussian noise
Gaussian noise looks reasonable, we can make the variance velocity or position dependent to simulate occlusion.
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