COMP3122-2324-Project / Simpsyber

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[DEFECT] Unreasonable storyline development when the app has zero users #28

Open gzlzgzl opened 7 months ago

gzlzgzl commented 7 months ago

While new players to the game can have little clue on why they're losing users and their satisfaction, what makes things worse is that they may end up in a situation where all users are gone and it is impossible to make a recovery. Even after the number of users reaches zero, the project somehow keeps on going despite being totally useless. However, efforts to regain users, such as deploying new models, are proven to be pointless. Yet with zero users, we still see a constantly changing user satisfaction and defects that affect 70% of our users.

To make things less absurd, why not call it game over when all users have quitted using the app?

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