An important component of the player's abilities. Reeling is both how players do damage to the fish over time and manipulate their horizontal position. Players are either reeling or they are not. While reeling,
Players grow closer to the fish (or, the fish's distance radius shrinks to a certain limit).
The fish's health bar slowly goes down.
While not reeling,
Player gets farther from the fish (or, the fish's distance radius grows to a certain limit).
If the player remains at the farthest limit of the fish for too long, the fish eventually breaks free.
Important Note: while the player is bouncing on the waves, there is an order of operations. First they are affected by the waves physics, and then they are returned to the limit of the fish's distance radius (if outside it).
An important component of the player's abilities. Reeling is both how players do damage to the fish over time and manipulate their horizontal position. Players are either reeling or they are not. While reeling,
While not reeling,
Important Note: while the player is bouncing on the waves, there is an order of operations. First they are affected by the waves physics, and then they are returned to the limit of the fish's distance radius (if outside it).