CQUI-Org / cqui

Civilization 6 - Chao's Quick UI. Reduce clicks and manage your empire faster!
MIT License
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Highlight tech/civics that provide boosts on completion #169

Open vttale opened 7 years ago

vttale commented 7 years ago

When you've played a lot you start to remember that learning Guilds will provide a eureka for Banking, and so on, but it'd help if this was highlighted in some way -- like a bold font and colour change for the thing that leads to a boost. For example, the eureka for Gunpowder is "Build an armory" so in Military Engineering the Armory icon could have a highlighted border.

Along those lines, if there's a city-state quest active for something like "Build a Swordsman" it'd be great if that were highlighted as well, both in the tech/civics tree and in the build screen.

Sesostrismage commented 7 years ago

Another thing that would be great along those lines: Show the progress towards an inspiration/eureka when it's a number of things you have to do/build, like killing 3 barbarians or building 3 workshops. I tend to forget how close I am to achieving some of those.

vttale commented 7 years ago

I'm experiencing that right now with wondering how many sewers I have. Normally the only reason I build a sewer is for the Suffrage boost.

chaorace commented 7 years ago

I'm curious, how would you guys like this represented visually? I'm thinking a different border color for techs that can unlock boosts. Probably a good idea to only highlight when the boost is still earn-able (in the event of unlocking a free boost or already having the partner tech/civic)

Sesostrismage commented 7 years ago

Maybe including a boost icon in the tech, and hovering over it shows what it boosts? Then the icon can be dimmed when it's no longer relevant.

chaorace commented 7 years ago

I'm narrowing the scope of this ticket to only concern cases where a tech/civic directly grants a boost upon discovery. For example, Enlightenment gets highlighted because it boosts Scientific Theory