Sorry I'm late with this, I neglected to create the pull request for it earlier. Added "rock" and "wall" objects that do just a little damage when hit (they have an "obstacle" tag that the player script recognizes). We can easily incorporate their functionality into other obstacles like broken down cars or whatever Ryan has a mind to create!
Sorry I'm late with this, I neglected to create the pull request for it earlier. Added "rock" and "wall" objects that do just a little damage when hit (they have an "obstacle" tag that the player script recognizes). We can easily incorporate their functionality into other obstacles like broken down cars or whatever Ryan has a mind to create!