Closed allansbeckman closed 9 years ago
:+1: Nice job! But please watch your style and make sure your tabs are == 4 spaces next time
I also like how you used the phaser built in game block to call ur ink method repeatedly. We should probably do that for adding entities (instead of our primitive modulus code!)
Thanks Lucas. I checked my settings and tabs were set to 4 spaces. I don't know why it's causing issues.
Squid sprite now swims upward and has nice fluid motion. A timer is created to determine when to shoot ink. It is called every 2.5 seconds when there is a squid on the screen. If there are multiple squids only one ink splotch will show.