Closed Nava2 closed 12 years ago
Obviously that's all java-like pseudo code, so please no bitching it doesn't compile :P
I tried running this in eclipse and it gave me warnings. :D
On a serious note, this seems like the only way to do it.
Check your emails, Laura replied! On Mar 22, 2012 12:34 PM, "Ramesh Raj" < reply@reply.github.com> wrote:
I tried running this in eclipse and it gave me warnings. :D
On a serious note, this seems like the only way to do it.
Reply to this email directly or view it on GitHub:
https://github.com/CS2212-2012-G2/SurvivorPool/issues/53#issuecomment-4642312
Invalidating will be much easier than what you have outlined before.
Compare the contestant that has the state change with every users weekly,ultimate, final pick. If contestant was switched to become a cast off, don't allow the admin from continuing.
Bringing a contestant back into the game will only be an issue during final week.
Could we just have a history.day file that is updated each time next week is clicked and all it does is store users picks.
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Why have many writes? Isn't it easier and less work to just update on open and close On Mar 22, 2012 5:06 PM, "Ramesh Raj" < reply@reply.github.com> wrote:
Could we just have a history.day file that is updated each time next week is clicked and all it does is store users picks.
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Reply to this email directly or view it on GitHub:
https://github.com/CS2212-2012-G2/SurvivorPool/issues/53#issuecomment-4648373
Wording was off. Store in our container(an array most likely) and write when we always write.
Sounds good to me.
cc834a19c5dcf6a58d74f3a385156bdfb8c3ab8f something like this? Not fully implemented, but it has a check to see if a week can be modified.
That looks good to me :)
How are going to implement this on the frontend?
Do we need to display this?
I think this is all in the back end.
I meant changing the cast off.
Yes. But I think this can be closed, since the back end is there.
So this is only Admin related, we don't need to worry about this for the client.
We need to maintain a historical account of who picked who at what week.
Here is what I'm thinking:
How's that look for structure? That way we can get a specific week, modify it, then reset the game data to original state, iterate up to the point we need to change, then move through doing the same. I emailed laura about the breaking history thing, so hopefully she will get back to us soon.