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CSC207-2022F-UofT
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course-project-monopolymen
Java Swing full recreation of Monopoly in the Clean Architecture
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Update README.md
#106
JLenander
closed
1 year ago
0
Fix raw parameterized use of ArrayList in FactoryCard
#105
JLenander
closed
1 year ago
0
Fixed most intellij errors
#104
Youssefb1234
closed
1 year ago
0
Read me update
#103
JLenander
closed
1 year ago
0
Add an icon asset for the application icon
#102
JLenander
closed
1 year ago
0
Making it so a trade offer involving a property with a house or hotel…
#101
colewiltse
closed
1 year ago
0
Runnable main method
#100
JLenander
closed
1 year ago
0
Fixed Failed Test
#99
Youssefb1234
closed
1 year ago
0
Remaining Tile and Card tests Complete
#98
Youssefb1234
closed
1 year ago
0
fixed a bug with addTurnInJail
#97
alirezazim03
closed
1 year ago
0
Bug in player.addTurnInJail
#96
alirezazim03
closed
1 year ago
0
Main update turn usecases
#95
iamyanbo
closed
1 year ago
0
View inventory UI
#94
alirezazim03
closed
1 year ago
0
Fixing various things in the trade use case.
#93
colewiltse
closed
1 year ago
0
Add Logic for MovePlayerUseCase
#92
iamyanbo
closed
1 year ago
0
View inventory UI
#91
alirezazim03
closed
1 year ago
1
Update move player presenters
#90
iamyanbo
closed
1 year ago
0
Feature 16 liquidate assets
#89
TahirLeonenko
closed
1 year ago
0
Implement MovePlayer Presenters
#88
iamyanbo
closed
1 year ago
0
Feature 11 turn controller
#87
JLenander
closed
1 year ago
0
[Feature 17 Auction]
#86
TahirLeonenko
closed
1 year ago
0
Update TryToGetOutOfJailUseCase to use move player methods in MovePla…
#85
iamyanbo
closed
1 year ago
0
[TryToGetOutOfJailUseCase] Input Boundary specification issue
#84
JLenander
closed
1 year ago
1
Add Feature 15 game state testing
#83
JLenander
closed
1 year ago
0
[TradeUseCase Can Trade Properties With Houses]
#82
TahirLeonenko
closed
1 year ago
1
[MovePlayerUseCase OverLoaded showAction Needs To Account for CardActionResultModel]
#81
TahirLeonenko
closed
1 year ago
0
[Build Buildings Use Case Too Many Presenters Bug]
#80
TahirLeonenko
closed
1 year ago
0
[Feature 15] Add Game State functionality to remove player from play
#79
TahirLeonenko
closed
1 year ago
1
Rename all packages to use pothole_case
#78
JLenander
closed
1 year ago
0
Added tests for the action methods of GoToJailTile and TaxTile.
#77
Youssefb1234
closed
1 year ago
0
[Feature 16 LiquidateAsstes Usecase]
#76
TahirLeonenko
closed
1 year ago
0
Merge Feature 15 game state
#75
JLenander
closed
1 year ago
2
Factory testing
#74
alirezazim03
closed
1 year ago
0
added testing
#73
alirezazim03
closed
1 year ago
0
Add Graphic Assets to main
#72
JLenander
closed
1 year ago
0
Updated DrawCardTile
#71
TahirLeonenko
closed
1 year ago
0
Updating DrawCardTile
#70
TahirLeonenko
closed
1 year ago
0
Adding tests for the go tile
#69
colewiltse
closed
1 year ago
0
Testing for Factory Classes
#68
alirezazim03
closed
1 year ago
0
Feature 2 viewing inventory
#67
alirezazim03
closed
1 year ago
0
Add testing for jail and go to jail tiles
#66
iamyanbo
closed
1 year ago
0
Created DrawCardTile
#65
TahirLeonenko
closed
1 year ago
1
Created the DrawCardTile class
#64
TahirLeonenko
closed
1 year ago
0
Add a getter to gameState that will return the list of players
#63
alirezazim03
closed
1 year ago
1
Board factory
#62
alirezazim03
closed
1 year ago
1
TurnAction Jail if statement logic is swapped
#61
JLenander
closed
1 year ago
1
Feature 8 board no player issues
#60
TahirLeonenko
closed
1 year ago
0
updated player and added testing for factory class
#59
alirezazim03
closed
1 year ago
0
Player.addTurnsInJail() will need to reset the player in jail logic if they have exceeded the maximum jail turns
#58
iamyanbo
closed
1 year ago
0
Revert "Update GoToJailTile"
#57
iamyanbo
closed
1 year ago
1
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