CSCE-A201 / Disaster-on-Dysnomia

Text based RPG for CSCE A201
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Storage Room #8

Closed thatcherty closed 2 months ago

thatcherty commented 3 months ago

Enemy encounter here Responsible for enemy and attack programming

Should be able to exit and go back to the hallway

Copilot can be injured in enemy encounter Enemy is a space pirate (unless determine otherwise)

Storage room should be inaccessible unless player has copilot

Attacking: 3 rounds of a D20 roll

if sum of all rolls is greater than a threshold (40?) than no one is injured if sum is not greater than threshold, copilot is inured

thatcherty commented 2 months ago

Storage room class merged into main.cpp. Did not link branch.