CSE3902-Group-3 / CSE3902-TheLegendOfZelda-Remake

Remake of NES The Legend of Zelda game
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Enemy knockback #498

Closed mdcurie11 closed 11 months ago

mdcurie11 commented 11 months ago

Enemies have some knockback. Distance and speed at which this occurs can be adjusted. I found that sometimes if an enemy is hit near a wall, it may get stuck in the wall. I'm not quite sure how to remedy this, if you have a suggestion, lmk. Also ok if this doesn't go in since there is currently a known bug, it may be better to leave it the way it is than introduce a potentially new bug. I sat with it for a while before putting up this pr. lmk what you all think.

turtenguin commented 11 months ago

I think it might be better to leave this out since it introduces a new bug and the old version is still presentable. I noticed in the original game that enemies don't take knockback every time you hit them anyway.

mdcurie11 commented 11 months ago

I think it might be better to leave this out since it introduces a new bug and the old version is still presentable. I noticed in the original game that enemies don't take knockback every time you hit them anyway.

Sure! Deleting issue/pr then.