make_move will check the coordinates and see if the symbols. Depending on what the symbol is, the function will return either hit, miss, or try again(for spaces that have been already attacked or invalid locations). user_move will take the return statement and either do the functionality for check-sink/win or tell the user they have missed or hit that spot already.
make_move will check the coordinates and see if the symbols. Depending on what the symbol is, the function will return either hit, miss, or try again(for spaces that have been already attacked or invalid locations). user_move will take the return statement and either do the functionality for check-sink/win or tell the user they have missed or hit that spot already.