CSSLab / maia-chess

Maia is a human-like neural network chess engine trained on millions of human games.
https://maiachess.com
GNU General Public License v3.0
952 stars 121 forks source link

Can you build a Korean chess engine? #39

Closed cjssh1002 closed 2 years ago

reidmcy commented 2 years ago

The models weights we released use the LC0 engine which has English only documentation (as of last time I checked). That said it communicates via UCI which is a standard interface and there should already be Korean UCI chess GUIs.

We don't have anyone on the team who speaks Korean, so releasing a version in Korean is not something we're looking to do.

JohnReid commented 2 years ago

I thought @cjssh1002 might be looking for an engine that plays Janggi.

cjssh1002 commented 2 years ago

That's right, English and Korean don't matter. I need the Janggi engine. And there is a GUI that can support it. (Winboard&liground) UCI and CECP protocols can be used.

reidmcy commented 2 years ago

Sorry, I had not heard of Janggi, thanks for introducing me to it. We don't have any plans to expand to other games right now. But the methods we used should work on it if someone else wants to try.