CSSLab / maia-chess

Maia is a human-like neural network chess engine trained on millions of human games.
https://maiachess.com
GNU General Public License v3.0
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What opening books and tablebases would you suggest? #47

Closed SolsticeSpectrum closed 1 year ago

SolsticeSpectrum commented 1 year ago

I have a GUI that supports tablebases and opening books and I am searching all around internet where to get them. But I am rather new in this and I don't know what I should look for.

What opening books and rablebases would suite maia best if I want as many wins as possible for maia?

reidmcy commented 1 year ago

Our goal with the project is to build human-like chess engines, not the strongest. If you want a human-like opponent then you should use a tablebase that is based on real human data, not one that is trying to be the strongest.

SolsticeSpectrum commented 1 year ago

Our goal with the project is to build human-like chess engines, not the strongest. If you want a human-like opponent then you should use a tablebase that is based on real human data, not one that is trying to be the strongest.

Yeah I know but is there such tablebase and opening book for download somewhere? A human like?

reidmcy commented 1 year ago

I don't have any suggestions for you, I'm sorry. For the bots we use a custom set that I created and aren't public. As my research is focused on AI, I don't use other tablebases.

SolsticeSpectrum commented 1 year ago

I don't have any suggestions for you, I'm sorry. For the bots we use a custom set that I created and aren't public. As my research is focused on AI, I don't use other tablebases.

I eventually settled to Human.bin, It feels humans like. And I chose to not use tablebase as it wouldn't make much sense for Maia anyway.