Closed valkyrienyanko closed 4 days ago
This issue has been resolved in the Redot game jam I'm working on. I will port over the fix to this repo after the jam.
P.S. I will also remove all application lifetime services so only scene lifetime services exist. Scripts that use to be application life time services will become static classes.
P.S. There are also many other fixes incoming. 😄 👍
Currently scenes only register once on startup and are removed on scene change. This needs to be changed so they re-register when a new scene is loaded.