I found the first rawnand.bin and/or emuMMC to have an amazing compression rate (from 59640MB to 736.65MB).
But as you upgrade or use, even if you uninstall the game to free up space, the compression rate becomes poor.
I also tried to initialize the system and then make a backup, but this made the compression rate even worse.
Later, by accident, I found that the compression rate of the reconstructed backup was restored when I used the original backup to restore it.
So I guess that the backup is to save the flash card byte by byte, but many locations of the new flash card are not written any data into it, is this the reason for the high compression rate? So I looked up the data, can TRIM/erase the used flash memory card, so that the flash memory card is restored to the state of not writing, if so, can you reduce the size of the backup file?
But I don't know how to operate and verify the above ideas. Is there anyone who knows relevant technology who can make an attempt?
I found the first rawnand.bin and/or emuMMC to have an amazing compression rate (from 59640MB to 736.65MB).
But as you upgrade or use, even if you uninstall the game to free up space, the compression rate becomes poor.
I also tried to initialize the system and then make a backup, but this made the compression rate even worse.
Later, by accident, I found that the compression rate of the reconstructed backup was restored when I used the original backup to restore it.
So I guess that the backup is to save the flash card byte by byte, but many locations of the new flash card are not written any data into it, is this the reason for the high compression rate? So I looked up the data, can TRIM/erase the used flash memory card, so that the flash memory card is restored to the state of not writing, if so, can you reduce the size of the backup file?
But I don't know how to operate and verify the above ideas. Is there anyone who knows relevant technology who can make an attempt?