(this is all i could copy before it crashed)
bCodec.Inflate(FlushType flush)
at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count)
at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor)
at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed)
at CTFAK.Memory.Decompressor.DecompressBlock(ByteReader reader, Int32 size) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\Memory\Decompression.cs:line 45
at CTFAK.Memory.Decryption.DecodeMode3(Byte[] chunkData, Int32 chunkId, Int32& decompressed) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\Memory\Decryption.cs:line 79
at CTFAK.CCN.Chunks.Chunk.Read(ByteReader reader) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\CCN\Chunks\Chunk.cs:line 42
at CTFAK.CCN.GameData.Read(ByteReader reader) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\CCN\GameData.cs:line 108
at CTFAK.FileReaders.ExeFileReader.LoadGame(String gamePath) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\EXE\ExeFileReader.cs:line 98
at Program.Main(String[] args) in D:\a\CTFAK2.0\CTFAK2.0\Interface\CTFAK.Cli\Program.cs:line 180
(this is all i could copy before it crashed) bCodec.Inflate(FlushType flush) at Ionic.Zlib.ZlibBaseStream.Read(Byte[] buffer, Int32 offset, Int32 count) at Ionic.Zlib.ZlibStream.Read(Byte[] buffer, Int32 offset, Int32 count) at Ionic.Zlib.ZlibBaseStream.UncompressBuffer(Byte[] compressed, Stream decompressor) at Ionic.Zlib.ZlibStream.UncompressBuffer(Byte[] compressed) at CTFAK.Memory.Decompressor.DecompressBlock(ByteReader reader, Int32 size) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\Memory\Decompression.cs:line 45 at CTFAK.Memory.Decryption.DecodeMode3(Byte[] chunkData, Int32 chunkId, Int32& decompressed) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\Memory\Decryption.cs:line 79 at CTFAK.CCN.Chunks.Chunk.Read(ByteReader reader) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\CCN\Chunks\Chunk.cs:line 42 at CTFAK.CCN.GameData.Read(ByteReader reader) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\CCN\GameData.cs:line 108 at CTFAK.FileReaders.ExeFileReader.LoadGame(String gamePath) in D:\a\CTFAK2.0\CTFAK2.0\Core\CTFAK.Core\EXE\ExeFileReader.cs:line 98 at Program.Main(String[] args) in D:\a\CTFAK2.0\CTFAK2.0\Interface\CTFAK.Cli\Program.cs:line 180