Open darkikim opened 2 years ago
Is you console set to English language? I had problems (lockups) with non-English language settings that went away once the console language was set to English (SCPH-50004).
And could you by chances tell me if this work to launch an elf from usb :
mass:\PATH\TO\THE\ELF.ELF
?
The string length affects the location in memory, so if you change it so that its length changes, the offsets are slightly different (except from maker.c
):
if(string) {
heapBase += 0x100;
if(strlen(string) > 14) heapBase += 0x10;
if(strlen(string) > 15) heapBase += 0x10;
if(strlen(string) > 30) heapBase += 0x10;
if(strlen(string) > 31) heapBase += 0x10;
if(strlen(string) > 56) heapBase += 0x10;
if(strlen(string) > 57) heapBase += 0x10;
if(strlen(string) > 58) {
printf(" [-] string too long (manually check in debugger where it will be)\n");
return 1;
}
}
With that said, I'm not sure if mass:\
works, I tried putting an ELF file on a USB, making sure the full path is exactly the same length as the full path of cdrom0:\FIFADEMO\GAMEZ.ELF
, and while it did trigger for me, it put me back to the PS2 Browser (whereas the FIFA Demo launched correctly).
And could you by chances tell me if this work to launch an elf from usb :
mass:\PATH\TO\THE\ELF.ELF
?The string length affects the location in memory, so if you change it so that its length changes, the offsets are slightly different (except from
maker.c
):if(string) { heapBase += 0x100; if(strlen(string) > 14) heapBase += 0x10; if(strlen(string) > 15) heapBase += 0x10; if(strlen(string) > 30) heapBase += 0x10; if(strlen(string) > 31) heapBase += 0x10; if(strlen(string) > 56) heapBase += 0x10; if(strlen(string) > 57) heapBase += 0x10; if(strlen(string) > 58) { printf(" [-] string too long (manually check in debugger where it will be)\n"); return 1; } }
With that said, I'm not sure if
mass:\
works, I tried putting an ELF file on a USB, making sure the full path is exactly the same length as the full path ofcdrom0:\FIFADEMO\GAMEZ.ELF
, and while it did trigger for me, it put me back to the PS2 Browser (whereas the FIFA Demo launched correctly).
Hi, I am trying to run an elf file on a USB as well, have you found the corrent path for a elf file on USB to load?
Hi,
I have a PBPX-95205 & a PBPX-95506 and for those two it seems i can't trigger the load of fifa or klonoa2
I run separatly the
%lg -> %lu patch
& the exploit triggering the load of an elfThose code (from the make of your code) :
Did i miss something ?
And could you by chances tell me if this work to launch an elf from usb :
mass:\PATH\TO\THE\ELF.ELF
?