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CWRules
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Othello_Python
Othello-playing AI
GNU General Public License v3.0
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Continuous tree building
#14
CWRules
opened
4 years ago
0
Optimize tree generation
#13
CWRules
opened
4 years ago
0
Integer board state
#12
CWRules
opened
4 years ago
0
Improve time estimation
#11
CWRules
closed
4 years ago
2
If opponent has no moves, have them skip automatically.
#10
CWRules
closed
4 years ago
1
Detecting end of game
#9
CWRules
closed
4 years ago
1
Variable maximum search depth
#8
CWRules
closed
4 years ago
2
Read starting board state from file
#7
CWRules
closed
4 years ago
1
Memory usage and performance
#6
CWRules
closed
4 years ago
3
Preserve tree between iterations
#5
CWRules
closed
4 years ago
1
Fixed-depth tree search
#4
CWRules
closed
4 years ago
1
Better board evaluation
#3
CWRules
opened
4 years ago
4
Main program loop
#2
CWRules
closed
4 years ago
1
Turn tree_builder into a module called by main program
#1
CWRules
closed
4 years ago
1