Closed CWolfs closed 8 months ago
Add support for the WhoKilled conditional.
This conditional takes one property:
This conditional is hard tied to the ActorDestroyedMessage (on the OnActorDestroyed message type). It checks if ALL the tags match the unit that destroyed the one that was just destroyed - the killer. If so, the conditional succeeds.
In develop.
develop
Add support for the WhoKilled conditional.
This conditional takes one property:
This conditional is hard tied to the ActorDestroyedMessage (on the OnActorDestroyed message type). It checks if ALL the tags match the unit that destroyed the one that was just destroyed - the killer. If so, the conditional succeeds.