The first pass on the FastTESR examples and commonly used functionality as per #3 .
Obviously open to suggestions.
There are some warnings, but 2 of them are irrelevant(documentation-based), 2 of them want to change the access of the methods to private but they are left protected for other examples to use, although feel free to move them to an another class/package if you feel like it and the last one is the potential nullpointer warning which can't happen and if it does it is safe to crash the game.
The first pass on the FastTESR examples and commonly used functionality as per #3 . Obviously open to suggestions. There are some warnings, but 2 of them are irrelevant(documentation-based), 2 of them want to change the access of the methods to private but they are left protected for other examples to use, although feel free to move them to an another class/package if you feel like it and the last one is the potential nullpointer warning which can't happen and if it does it is safe to crash the game.