Open dsalt opened 11 years ago
How does the IPv6 support work:
(Unfortunately my current ISP does not have have v6 support)
getserversExt UNVANQUISHED protocol [ipv4|ipv6] [full] [empty]
You'll see one or more getserversExtResponse
packets which contain the following, in this order:
\
or /
according to following content\
, address, port (network byte order); or/
, address, port (network byte order)\
For testing, you can run a local master server (ours supports IPv6) or – and this works well with static IP – set up 6to4 (or equivalent).
The servers (both game and master) on unvanquished.net also listen on IPv6. Would be nice to have apelsin handle that.