CaffeineMC / lithium-fabric

A Fabric mod designed to improve the general performance of Minecraft without breaking things
GNU Lesser General Public License v3.0
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1.21 Sculk sensors not triggering after reload #522

Closed caek88 closed 5 months ago

caek88 commented 5 months ago

Version Information

lithium-fabric-mc1.21-0.12.5

Expected Behavior

Player noise don't seem to be triggering skulk sensors

Actual Behavior

Player noises should trigger skulk ssensors

Reproduction Steps

Load a chunk with a sculk sensor. tp ~ ~ ~1000 followed by tp ~ ~ ~-1000 Walk near a skulk sensor and see if the noise triggers a sensor.

Other Information

Try with naturally spawning skulk sensors Putting "mixin.world.game_events=false" in the config file and then setting it back to true seems to fix the issue

2No2Name commented 5 months ago

Needs testing together with ferrite core, doesn't seem to occur with just lithium

2No2Name commented 5 months ago

Confirmed with ferrite core on dedicated server, after reloading the world or with manually placed sensors

2No2Name commented 5 months ago

Confirmed without ferritecore

2No2Name commented 5 months ago

Fixed by https://github.com/CaffeineMC/lithium-fabric/commit/8536b72ed5723e7a73a9845e46b4af78530dbdb1