Closed uhloin closed 5 days ago
I think I found the reason for this issue. The code looks like lithium also allows all mobs to collide with dead shulkers incorrectly in some conditions. Confirmed it with the auto-jump functionality, which causes the player to jump onto dead shulkers with the latest lithium release
Please test the following workaround and report back:
Add mixin.entity.collisions.intersection=false
to the lithium properties file in the config folder and restart the game.
Confirmed that property fixes the issue. Ghost entities are still there but no longer cause collisions.
Yes, no more collisions
Thanks, the fix will be included in the next release
Version Information
Minecraft 1.21.1 NeoForge: neoforge-21.1.68-installer.jar Lithium: lithium-neoforge-0.14.0-snapshot+mc1.21.1-build.88.jar
Expected Behavior
In the EvilCraft after kill mob under some conditions spawned a new "ghost" mob that is invisible and untouchable until get some magic ring.
Actual Behavior
"ghost" mob blocks movement of player
Reproduction Steps
Other Information
cyclopscore-1.21.1-neoforge-1.25.2-634.jar EvilCraft-1.21.1-neoforge-1.2.59.jar
Related bug in EvilCraft: https://github.com/CyclopsMC/EvilCraft/issues/1070