Open MehVahdJukaar opened 1 week ago
Potentially related to https://github.com/CaffeineMC/sodium-fabric/issues/2722?
We're still in the process of determining the root cause of the problem. Some progress was made the other day, in which we identified some mods had broken resource reload listeners, that were causing problems with sprite finding in Sodium.
This change might resolve the issue. Can you see if the nightly build works?
i'll try
Issue seems to persist with that too
Bug Description
Due to some reports that was sent to me, I noticed that people animated particle textures were not animating when sodium was on. Animation is a normal texture atlas .mcmeta driven texture loop animation.
Now these particles were added via Polytone but the mod itself just registers them to the vanilla registries and sets them up just like ones registered on mod boot, most importantly it doesnt touch stuff related to how the actual particle texture atlas is handled.
I did not look into this further.
Reproduction Steps
Add a particle with Polytone and give it an animated texture. Texture will not be animated on the particle atlas.
Log File
2024-09-09-1.log
Crash Report
2024-09-09-1.log