Closed xirreal closed 2 months ago
This is caused by RC3 (ab)using the blit shader to get it's scaling done via textures. The new hardware blit code doesn't provide this.
I have contacted the RC3 dev; an easy workaround will be enabling the shader at all times, but it's in their best interest to fix it on their side as 1.21.2 will have the same issue.
Mod just got updated with a fix for this issue.
Bug Description
Image scaling does not work on beta-1, while it worked fine on alpha-3. Tested in a minimal environment (sodium, modmenu, resolution control 3 and fapi) beta-1: alpha-3:
Reproduction Steps
Log File
alpha-3 log beta-1 log
Crash Report
forced crash alpha-3 forced crash beta-1