Closed Boomermav closed 1 year ago
Thank you for the report. I'm also having some trouble replicating this issue by tanking with DRK, if it happens to you or anybody else I would appreciate if you send the log my way so I can debug it.
Pretty new to all of this. Is this the log info you were looking for? (https://github.com/CaiClone/GCDTracker/files/10329151/12-21-2022_GCDTracker_Crash.txt)
Follow up to my previous issue. Just ran into the same crash error. However this time I was desynthing some random equipment in New Gridania. I only saw what was happening out the corner of my eye, but it looked like the "clip" red bar was timing out when it crashed. (https://github.com/CaiClone/GCDTracker/files/10421348/01-15-2023_GCDTracker_Crash.txt)
Edit: Reloaded. continued with my desynthing. And it happened again. Within a couple minutes.
Thanks! This issue happening on a crafter was a helpful hint! I think I understand the issue now. Would it be possible for you to check if you have this option enabled? Leaving it enabled could cause the wheel to display in unexpected situations, like with crafter classes. This can potentially lead to bad data being sent to the visualization library and causing the crash. I'll work on adding some protections against this, but in the meantime, could you try disabling that option and let me know if the problem persists?
That option was disabled in my settings.
My bad, sorry for the assumption, I forgot you don't need to be a crafter to desynthesize objects. I have some good news though, I was able to reproduce the same exception in the same line by intentionally drawing a circle with too many segments. I am not entirely sure why that could happen, but just in case that's the source of the error I have released a new version (1.0.2.6) with some safeguard against that.
Awesome! I'll reinstall and do a bit of testing it out. Thanks so much!!
If a bit of context could help, I've simplified the look a bit by dropping the opacity of "GCD Bar Color" & "Clipping Color" to 80, and dropped the rest to 0. I was looking for a simple indicator I look through while I fight. So I've got the ring blown up to about a 5 or 6 inch diameter in the middle of my screen. Not sure if making it so big might cause issues or not. But hey, data is data.
EDIT: I've been using the newly patched version for about 2 weeks now, and I've had zero issues. Thanks so much CaiClone!! You rock!
Running into an infrequent issue while DRK tanking inside Temple of Qarn & Cutter's Cry. Roughly once every two dungeon runs or so, when initiating combat of a group of enemies, the game will hard crash at the moment of agro and prompt to reboot or reboot with add-ons disabled. Also occurred once while running AST.
Haven't been able to consistently replicate the issue yet.