So far all this does is allow us to collect resources and build gatherers. But it opens us up to adding button timing (build times essentially) and storage capacity. it address issue #61. A logical next step for us will be to 1) add storage capacities, 2) add a time variable to resource gathering (de link from framerate) and 3) make gathering manually rely on time.
So far all this does is allow us to collect resources and build gatherers. But it opens us up to adding button timing (build times essentially) and storage capacity. it address issue #61. A logical next step for us will be to 1) add storage capacities, 2) add a time variable to resource gathering (de link from framerate) and 3) make gathering manually rely on time.